Flutter 2.8 introduces 2D game engine and faster app performance

Flutter is Google’s framework for creating cross-platform applications that work on desktop, the web, and mobile. It’s already one of the best ways to develop cross-platform software, and Google is constantly adding new features. Flutter v2.8 is now available, and it aims to make game development on Flutter easier than ever.
The main new feature in Flutter 2.8 is that it includes the 1.0 release of Flame, a 2D game engine that runs on top of Flutter. Google wrote in an announcement, “Flame provides what you need to build games quickly: as well as a game loop, it also includes core primitives such as a component / object system, sprites and images, collision detection, a world camera, an effects system, and gesture and input support.” The engine can also be used with bridge packages that link and integrate with other libraries.
Google also says that apps built with Flutter 2.8 should be faster than with previous versions, thanks to new performance optimizations. The company said, “We…

Written By: Corbin Davenport

Original Article: https://www.xda-developers.com/flutter-2-8/

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